1 2 3 4 5 6 7 8 9 10 11 ____ ____ ____ ____ ____ ____ 1 / \ / \ / \ / \ / \ / \ /-------------------====--------------------====------------------- \| |/ \ / \ / \ / \ / \ | | |chair \____/ \____/ \____/ \____SID \____| 2 | | / \ / \ / \ |----------|/ | /|-----\____/ ALEATH chair\DELRIN \____/| table | | \| / \ |----------------| / \|----------| | |____/ \____/| table |\____/ \____/ DOM \____| 3 | \ / \| |/ \ / \ / [] /| \____/ |----------------| \____/ \____/ [] \| / \ TANAKA chair/FUJI\ chair/----\chair / \ [] |____/chair \____/ \____/ \____// \\____/ \___[] 4 | \ /____\ / \ chair//---- ----\\chair / | /|===---____/ |B| \____/ \____// \\____/ | \|F ] | \ |E| / \ / \| large |/ \ | |I ] | \_|N|/ \____/chair | |chair \____| 5 |R ] | / |C|\ / \ | table | / | /|E[ |____/ |H| \____/ \____/| |\____BADGUY| \| [ | \ |x| / \ / \| |/ \-----|O |P[ | \ |x|/ \____/ chair\\___ ___//chair \__\ U 6 |L[ | /----\ / \ / \\ // \ / \ T /|A[ |____/ \____/ \____/chair \----/chair \____/ door\S \|C[ | \ / \ / \ / \ / \ |I |E ] |GLORM\____/ \____/ \____/ \____/ \____|D 7 | ] | / \ / \ / \ / \ / |E /| ] |____/ \HUM3/ chair\HUM4/ \____/ \____/ | \|===--- \ |----------------| / \ / \ | |____/chair \____/| table |\____/ARON chair/HUM1 \____| 8 | \ / \| |/ |----------------| / | / / \____/ |----------------| | table |/ | \ /door/ \ /HUM6\ chair/HUM5\ | |\ | /____/ \____/ \____/ \____|----------------| \____| 9 | \ / \ / \ / \TRIST /chair HUM2 / [] /| \____/ chair/ chair\_chair \____/ \____/ [] \| / \ |----------------| / \ / \ [] |____/ \____/| table |\____/ \chair \___[] 10| \ / \| |/ \ |----------| / | /| \____/ |----------------| \___| table |_/ | \| / \ MORGAN HUM7 / \ / |----------| \ | |____/ \____/ \____/ / \____/ \_chair \____| 11| \ / \ / \ / Door \ / \ / | /------------------------------/ ------------------------------| \[][][]/ \ / \ / \ / \ / \ door [][][] \____/ \____/ \____/ \____/ \_\ 12[][][] / \ / \ / \ / \ / \ /[][][]\____/ \____/ \____/ \____/ \____/ \ \------------------------------\ ------------------------------| \____/ \____/ \____/ \door\____/ \____/ \____| 13/ \ / \ / \ \ / \ / \ / | / \____/ \____/ \__\_/ \____/ \____/ | \ / \ / \ / \ / \ / \ | \____/ \____/ \____/ Stables___/ \____/ \____| 14/ \ / \ / \ / \ / \ / | / \____/ \____/ \____/ \____/ \____/ | \ / \ / \ / \ / \ / \ | \____/ \____/ \____/ \____/ \____/ \____| [] [][][] ===== [] Window [][][] Stairs Window [] [][][] ___ ___ [] [][][] \ Door \ \ Hex with table -- +3 movement points Hex with chair -- +2 movement points Hex with partial chair -- +1 movement point Charge through door -- Normal, but may collide with someone Move through door -- +1 movement point Crash through window - D6 damage, +2 movement points Characters starting positions have chairs in the hex