Hammerhand
Race : TROLL
Class: Cleric, order of Bonecrusher the Ancient
STR: 21 INT: 5
WIS: 12 CON: DEX: 12
CHR: 8 ALT: 11
LUC: f \0
Hit Points:
Social Status: Freeslave
Life in Grunkin (known as Kom to the humans) was simple but fun during your
childhood. You were born to relatively high rank in the Hargill tribe, a
definite advantage that you were wise enough to use when trolling for Trollets
(Trollesses? You're a Troll, you figure out the terminology!). As a lesser
Troll, you had your own set of little Trollkin that lavished doglike affection
on you. Ah, the memories of the last time you played trollkin ball, knocking
down at least eight of twelve trollkin with your skillful toss of the boulder,
and the admiring glances of the cute young Daughter Ballcrusher still fill you
with nostalgia. That was before the puny humans, though. Three years ago (10498
by the human calendar) an invasion force of humans landed on the Lanoitalis Sea
Peninsula, mounting an offensive into the very heart of Hargill territory. This
was not the typical Troll like desire to have a little fun bashing each other
over the head with sticks and hurling screaming trollkin at one another either;
these folks were playing for keeps, and killed on purpose. The Grunkin tribes
fell before the onslaught.
At the time, you had been introduced to the order of Bonecrusher the Ancient.
Trolls tend towards ancestor worship, and your order was no different.
Bonecrusher the Ancient was one of many who added to the Law of the Troll Tribes
Song, used to pass along the lore that all Troll Tribes live by (some say that
it was written in the days of the Greater Trolls, but writing was one of the
many arts lost since the disappearance of the Great Ones). Bonecrushers passage
contained a simple message; competition brought strength, and organization
brought cooperation and therefore weakness. Thus the Troll Tribes forever
remained separate, fighting from time to time to maintain strength. Bonecrushers
order fights to maintain individual strength through competition.
Your wisdom brought you great honor as a lay member, and you decided to enter
the order. You can still remember the day you were brought to the burial mound
of Bonecrusher, and the ceremony that still seems a picture sharp image in your
mind; afterwards, you found you had clerical powers at your command. The future
seemed bright.
All that changed with the humans. The Kom Offensive was bad enough in an of
itself; but to add insult to injury, the Order of Treeshredder the Concilitator
gained more and more power in the tribes as the human lines cut deeper and
deeper into Troll
Spells:
Cause disharmony 10' radius Strength (D4 for 16 Minutes) Toughskin for 1 hr Heal
Light Wounds (Troll only) (D4)
Current Status:
Cannot cast spells due to desecration of Bonecrushers Tomb
Leather Armor
Heavy Mace
M&SS^sn- Shield
One charged item (amulet), If; charges, Fear
Skills: ;
40%
Speak Troll 100%
Swim
40% ;
Speak Common
Spells:
Weakness, D6, 10 melee rounds
Blackness, 20 foot radius, 10 melee rounds (see specials)
Lightning bolt, 3 D 6
Curse, individual (-1 hit, -1 D, -1 on all saves)
Cause Light Wound (D6)
Rot I (leather armour losses a T, C, food decomposes. No affect against living
things)
Skills
Speak Kanday
90%
Read Kanday
20%
Swim
50%
Speak Common 40%
Recognize gems 50%
Speak Urakou
70%
Speak Urakai
40%
Speak Chen K. 10%
Trained in sword, shield, longbow
H C(&
Specials
Attack at - 2 in bright sunlight
Attack at 0 during the day
Attack at +1 in twilight/early morning
Attack at +2 during the evening / half-full moon
Attack at +4 in deep darkness
Darkness spell will reduce each of the above category by one
Items:
Leather
^i
Sword
Sheild
Dagger, comm spell to Balzaborn, permanent
Ring, 3 charges, curse -2 prop.