Legum
i
Race: Human Class: MU/Pighter
STR: 13 INT: 14
WIS: 8 CON: 9 DEX:
21 CHR: 10
ALT: 13 LUC: 12
Hit Points: 12
Social Status: Freeman Seaman
You are the son of a seaman, who was the son of a seaman, who was the son of
Stalgetti the Manipulator. Your father was on the Heavy Merchant "Jaded Whale",
which would ply the routes between Kethem and the Evael forest (the Sindarin
Elves). Your father was what many called a "straight arrow" and some called a
"stuck up asshole". Still, he got along well with the Elves, a very handy thing,
and was moving up the company ladder out of the rowing pits and into the cargo
bay. He would bring you little magical trinkets occasionally from Evael. His pay
allowed him to enroll you in the Hcetlac University of Magic for several
semesters when your intelligence proved above average. Still, the high cost
required you to work summers, and your father almost always managed to find you
a billet on the Jaded Whale. The only time he couldn't was the summer of '01,
about nine months ago. There was something afoot, as your father's worried
attitude and constant pacing attested to, but he would only say that there
weren't any billets open for the next few months. Fortunately, you managed to
sign onto a Hcetlac expedition to Tawhiem. You were one of the ship handlers,
and thus did not get to go inshore with them, but during the six weeks your ship
was in dock, you managed to get a good working knowledge of Nol, the Tawhiem
Trading Town, and a few of the Tawhiem traditions. You also managed to make
fairly close friends with Fargo Firestomper, a junior witchdoctor of the Kazanti
tribe. You were almost sorry to leave when the Hcetlac scholars returned, with
two of the eight man party "missing and presumed eaten". Still, a last round of
the incredibly sour local brew with Firestomper and the inevitable headache the
next morning reminded you of the advantages of home, like drinkable beer at
reasonable prices (Kethem Beer is available in Tawhiem, but very expensive).
Your pay for the expedition, however, was less than expected, and you were very
happy to find the Jaded Whale in port in Kethem and stocking up for another
Evael run when you returned. Your father welcomed you aboard, the dark cloud
that had surrounded him recently apparently gone. You left two days later,
missing the Kethem Navy Escort because of the late delivery of armour from
Ostenar. The wagon driver apologised profusely, blaming the late delivery on a
freak storm that force him to delay leaving by two days. It was infrequent but
not unusual, and the Jaded Whale left port without escort and without incident.
After the first day out, however, a storm began brewing. The ship's Talakis
cleric, old Far Seeing Art, walked around muttering angrilly as his usually
effective spells did little to quell the rising winds and waves. Finally, the
Jaded Whale headed for the Gozyda-
Hordiri pass to shelter in the ring islands overnight.
You were lashed to the Main Mast while lightning bolts rained down about you,
tossed by laughing gods of dark, electrified cloud, while the pilotless ship
slowly approached the rocks...Suddenly, a lighting bolt struck the mast with
jarring force, and with a splintering crash the heavy mainstay fell directly
toward you...with a start, you awoke with the dreadful knowledge that something
was wrong. The crash was not just from your dream...the continuing screams of
tortured wood and the rapid list of the Jaded Whale told you that the ship was
dying on the rocks of Gozyda. As the ship continued to list, however, you heard
the sudden crackle of fire beams and the scorching blast of flamebolts from the
decks above. The wall in front of you bulged. There was the sudden loud snap
signifying the final release of the overloaded keel, and you were flung about
like so much paper as the Jaded Whale split in half and immediately sunk. You
fought the dreadful suction pulling you down into dark oblivion. Just as the
urge to breathe became unbearably strong, you broke surface.
The storm still raged, and by the occasional lightning flash you saw the dark
intruder ship hauling crewmembers aboard in nets. You swam for your life away
from the wreckage. Flashes of white to the side announced rocks amoung the
water, and hopefully shore. You struck towards them, and a tired, wet, and lucky
half hour later you dragged yourself out of the surf. In the light of day, you
found yourself on the melted rock of Gozyda. You lived off of birds eggs for a
week before the Kethem Light Warship Youngstown, searching for the Jaded Whale,
approached close enough for you to hail it.
When you told your story to the authorities, they wouldn't believe it. First,
they said, there are no warships capable of cutting a Heavy Merchant in half.
Second, they added, other ships sailing on the same day reported excellent
sailing weather. Finally, they shouted, the Ship's Log Chest, the waterproof and
floating chest in a float released storage bin (to release the chest and allow
it to survive if the ship sank) that was required by law to have updated log
entries placed in it every four hours under the prevention of loss of
information to Kethem act of 10478 had been recovered, with no log entries for
the last two months. Therefore, they finished, your ship was engaged in illegal
activities that resulted in some sort of battle (they found scorched wood
floating amoung the wreckage). You stuck by your story, but were "blackballed"
(not allowed on a Kethem Government Ship for employment, although Lesser Holder
and Free Trader ships are fine) anyway.
Now you are on the street, looking for employment...
Spells:
Firebeam I
D Mag, 15 sec duration ("yes" or "no" answer)
D Mag Type, 15 sec duration (tells were magic is)
Str +D2, 15 sec duration
Skills:
Basic Seamanship:
80%
Swimming
90%
Speak Elvish
20%
Speak Barbarian
40%
Card Tricks
50%
Items:
1234 silver pieces
Live in barracks housing, 5 silver a night
Leather
Small shield
Axe
Dagger
Charged Magic Item, Pyrotechnics, Elvish, 2 charges
Weapons Training:
Sword Spear Axe Dagger