What has gone before #3 June 12th
The Salsenahain that had rested with you for the evening was gone the next
morning. The party continued north through the foothills, heading into Sheravar
(the Gazelle people) territory. Wandering down from the foothills, strange
hooting noises were heard ahead. Weapons were draw and everyone positioned
themselves for possible combat. Eight wolves romped into view, a few of which
scattered when the party appeared before them. The rest attacked with a ferocity
and strength that failed to do any significant damage at all. As the last wolf
went down, a large group of Sheravar came in view1. They were pleased with the
unexpected help from the strangers and invited you to camp with them. During the
course of the evening, they described an ancient Chen Kunda artifact a days
march north-north-east.
June 13th
The party trekked another day north, arriving at the ancient artifact near
sundown. Six black obsidian pillars with Chen Kunda runes on them stood in a
hexagon pattern. A detect magic revealed that the pillars were indeed magical.
Fra Rentec happened to be in range, and it also revealed that his ring and pouch
were magical, and that something very powerful was in the pouch since it "showed
through" (normally, a spell would have to be three or more levels above the
magic on the pouch to be spotted). Attempts to translate the runes on the
pillars revealed only a few words that could be understood; "initial",
"harrasment" and "strike force". A close inspection of the area resulted in a
unpleasant discovery; Urakai tracks were found leading out of the hexagon, but
not into it. Small pieces of leather and metal were also found. A sling stone
from Guide's sling landed in the center of the hex without any odd effects
noticed. Then Guido cast a "operate teleportal", and something odd did occur.
The pillars began to pulsate with a eerie blue glow, with one pillar brighter
than the others. Each melee turn, the bright pillar would shift to the next
clockwise pillar. When the initial pillar was reached, the glow disappeared. The
sling stone was still in the center of the hex, untouched. No further
information could be gleaned from the site, and everyone bedded down a prudent
distance from the strange pillars.
During the evening a strange event occurred. Baldar, ever alert during the
midnight watch, noticed Ziwa's bed roll was empty. A quick look around revealed
that she was missing. After everyone was awakened, the group headed for the Chen
Kunda artifact to see if any evidence of Ziwa could be found. No signs existed,
and it was decided to attempt tracking Ziwa from her bed roll. That was when she
was discovered sleeping in it. After Ziwa was woken, she told of a strange
dream. She was standing in a unfamiliar landscape. There was an old Elf standing
next to her. There was no sun, but everything in the area gave off a odd glow
that allowed her to see. The old elf told her she was in the "shadow land", and
that she would need to know something of it, including the fact that she could
walk it if she desired, to complete her journey to Nostrilia. She noticed people
in the distance. The old elf called them "foolish" and said that there was
danger here. As she watched, a man was attacked by something that appeared no
more than an absence of the odd background glow, but who's presence she felt
like a winter's freeze. The man stiffened, then relaxed and continued on, the
strange presence gone. The winter chill was not, however, and she felt that
something terrible had happened.
Further experimentation with the sword revealed that Ziwa could indeed transport
herself to the shadow land when she was holding Facinalethvree.
June 14th
Another days march brought the party into Tayger territory. The Tayger had a
small variety of lizard as familiars. They appeared agitated. Arab Mycain
translated for the party. The Tayger had been attacked by two different groups
during the past few days. One was determined to be the Urakai by careful
questioning. The other was the servants of Veskavar. Fra Rentec provided some
background on Veskavar. It was an ancient dragon that inhabited the ruins of
Smagean, the stated destination of the expedition. Veskavar had a group of
Dragon newts (lizard men) to serve him. The dragon newts roamed Smagean, neither
helping nor hindering any who wandered in unless they approached the palace
ruins that held Veskavar. The dragon newts were described as dim witted but
incredibly strong, with a fortunate tendency toward avoiding confrontation. The
constant virgil by the dragon newts resulted in Smagean becoming a safe, but
stripped, set of ruins. No recorded conversation or meeting with Veskavar had
ever taken place in the several hundred plus years it had lived in Smagean,
although rumors of great treasure in the palace abounded. Now it appeared that
the Dragon Newts were on the warpath.
A council of war was held. Fra Rentec, confronted by the party, finally admitted
that he was headed for Nostrilia, and that his original plan of sneaking out of
Smaegen to avoid tipping the Ibisi had to be scratched in light of this new
discovery. He said that a secret door had been found by Salask, the Hcetlac
Cleric that had been killed on a expedition to Nostrilia a month before, in one
of the fortified buildings. It was hoped that this was a weapons cache with a
STAM crystal (or something more powerful) in it. A STAM crystal, he explained,
would store multiple low level spells and release them all simultaneously on
command, multiplying the effect of the spell tremendously. He went on to admit
that Naval Intelligence also knew about the weapons cache and was likely to be a
few days behind them, attempting to reach the same destination in order to save
the STAM crystal for some super secret project they were working on. The
Hcetlacs felt it would be in Kethem's best interests to ensure that the STAM
ended up in the hands of the Kethem Guard, where less secrecy would allow study
and possible duplication of the weapon by Kethem sorcerers, as well as providing
a better capability to repulse Stangri raiders running the Arketh Channel
(between Kethem and Orbaal) at Noru Castle. The players agreed with this
readily. Fra also provided a copy of Salask's last log that he had taken off of
Boffin, the NI rep that had died in the Kodor attack a while back (attached).
It was finally decided that an attempt to check out the cache would be
attempted, but that any return to Nol would almost certainly be intercepted by
the NIA. Ziwa and Guido suggested that the best course of action would be to
head into elvish territory with the STAM and hope that the elves would be
helpful. This was agreed to by Fra, along with a triple pay bonus and exclusive
rights to the spear head found in the Chen Kunda ruins for the party. One
obstacle remained; Arab Mycain would not guide the party to Nostrilia because of
Arab Reliefs orders. For the sake of his brother, Arab Myina, he would not try
to hinder them, but if they chose this journey they must do it and the return on
their own. Everyone reluctantly agreed.
June 15th
Another day and the party was resting just outside of the foothills surrounding
Nostrilia. It was decided to wait to the next day to attempt the penetration
into the ruins. During the evening, Guido asked Fra about his ring, and whether
he was in some way linked to Holder Montor. Fra informed him that the ring was a
standard Fire Temple artifact that automatically provided the wearer protection
from firebeams and flamebolts, and that it was a common though expensive item in
Kethem. The party waited anxiously for the next day.